湖北省2012高考英语二轮复习专题训练:阅读理解(72).doc
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1、高考资源网() 您身边的高考专家湖北省2012高考英语二轮复习专题训练:阅读理解(72)阅读下列短文,从每题所给的四个选项(A、B、C和D)中,选出最佳选项。ALearners report two main difficulties in reading, which may be linked. There are too many unknown words and as a result reading is simply not a pleasure. For some students, even reading in their own language is a chore.H
2、aving a wide vocabulary is essential to making sense of written language. Of course, this is a circular argument, because the more you read the more vocabulary you learn and the more words you know the more easily you can read. Dont make the mistake of reading with your dictionary beside you, lookin
3、g up every single new or doubtful word. This is laborious and prevents you from practicing the skill of prediction.Sometimes in reading you find a word you know but the sense doesnt seem to fit in. This is not surprising because words have so many meanings and degrees of meaning. What is more, part
4、of their meaning is shaped by the words around them. Keep looking at the surrounding words and asking yourself “what sort of meaning would make sense here?”The more that people study the reading process, the better they can pass on to language learners a range of advice to choose from. People have l
5、earned to read in all kinds of ways. Here is some information that could help you plan to be a better reader in the foreign language you are studying.1) Work out the general meaning firstWhen people read in a new language they often feel they must take a detailed approach, focusing in every word, pa
6、rticularly those they dont know. They read as if they were using a microscope, looking carefully at each of the small pieces(the individual words), but not necessarily seeing the whole picture at first. This is called the “bottom-up” approach. Other readers try to look first at the big picture(the “
7、top-down” approach), attending to individual bricks only as necessary, a process that involves some intelligent guesswork. Generally this second approach is recommended by successful learners.2) Interactive readingAnother way of thinking about reading is to describe it as an interactive process, whe
8、re the text brings something to you and you bring something to the text. Readers bring together all their knowledge of the world with what they see on the page in front of them. That is why, when reading in our own language, we dont need to read every word. We add meaning which is not actually state
9、d.3) From supported reading to independent readingLanguage learners start by needing considerable support as they read. Textbooks supply this support in the form of introductions that summaries the contents, glossaries, pictures, explanations of new grammar points. In your reading you need to move g
10、radually from this support to reading more the text itself.1According to the author, _.Alooking up the dictionary is of great help for the understandingBreading more promotes the gaining of vocabularyCthe more you read,the clearer the meaning isDthe amount of vocabulary is the key to reading2Success
11、ful learners recommend _.Atrying to look first at the big picture Blooking carefully at each of the small piecesCfocusing on every word D“bottom-up”approach3The word “chore” in the first paragraph maybe means _.Aan important aspect Ba difficult and tiring thingCan easy question Dsomething special4Yo
12、u come across a new or doubtful word when you are reading, you can _.Ajust miss it and let it beBkeep looking at the surrounding wordsClook it up in the dictionary each timeDmake sense of it with the help of dictionaryBChina is likely to surpass the U.S. to become worlds largest online game market t
13、his year, according to a recent report by market research firm iResearch. Chinas online game market generated revenue (总收入) of 20.8 billion yuan($3.04 billion) in 2008, up 52.2% over the previous year. Over 80% of the revenue came from big, multiplayer online games, with the rest generated from Web
14、games and mobile games.The overall market is expected to keep growing at an average annual rate of 20% in the coming five years. And iResearch forecasts that the Chinese online market will be worth more than 68 billion yuan by 2012, which will account for almost half of the global market by then. At
15、 present, U.S., China and Korea are the worlds top three largest online game markets, making up about 29%, 27% and 21% respectively of the global online game market, according to the report.U.S. game companies derive a major part of their revenue from sales of games overseas. South Koreas online gam
16、e industry generates half of its revenue from games in its home market. In China, however, most of the money comes directly from its own game players. Negatively influenced by the global economic downturn, both the U.S. and Korea markets will see a drop in game exporting, iResearch estimates.In Chin
17、a, the enormous base and fast growing of online gamers will further boost Chinas online game industry, said the report. China is currently home to 55.5 million online game players, according to the latest stats by the China Internet Network Information Center(CNNIC). In its report, iResearch found t
18、hat figures for gamers under 18 and above 40 grew at their fastest rate yet last year, though it didnt disclose specifics.5The second and third paragraphs show that _.AThe global online game market will be worth more than 136 billion yuan in 2012.BChinas online game market increased by 20% in 2008.C
19、Chinas online game market will become 60% less in 2009.DUS, China and Korea together account for 90% of the global online game market.6Chinas online game industry is different from that of the US and Korea because its _.Amade up of online, Web and mobile gamesBeasily affected by the global economyCm
20、ainly based upon its home marketDamong the three largest online game markets7Which of the following things is mentioned as a factor in the rapid development of Chinas online game industry?AThe rapid growth of online gamers in China.BA drop in game imports to China.CThe global economic downturn.DThe
21、development of technology in China.8According to the last paragraph, which of the following is TRUE?ACNNC and iResearch worked together on the report.BGamers under 18 were one of the age groups which grew the fastest last year.CAt present there are 55.5 million online game providers in China.DThe st
22、atements of CNNC and iResearch are contradictory.CSeveral years ago I worked in an office, which I had a locust tree growing outside the window. It had grown into a tall tree and must have been there for a long time. The tree blocked the view and made the office seem dull, unfortunately this happene
23、d to be the room assigned to me and I was depressed by it for quite some time.When the first spring came, everything was green except the locust tree. Secretly, I was very happy because I had thought it had died.One morning when I opened the window for fresh air, I unexpectedly smelt a familiar swee
24、t scent floating into my office but I couldnt name it. Suddenly, I realized it was the locust tree! The tree that I thought dead was blossoming in full glory.From then on, I usually came to the office very early to see dew forming on the locust tree blossoms and every year was eager to see spring ag
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